Archive for February, 2006

Best Games, Unknown, All time and 2005

Posted in Uncategorized on February 3rd, 2006 by Bergo

Recently, I have gotten nostalgic over game playing. Perhaps because I don’t do it anymore. With a title like RetroGaming with racketboy: Top 20 Games That Nobody Played – But You Should How could I not check it out ?

However, Greatest Games of All times hit the nostalgic nerve. Especially with titles like, Civilization, Neuromancer, Lode Runner and many others I wasted invested my time on.

Then for a bit more fun, the 5 Best Freeware games of 2005. There are two great looking games with flashy graphics. So I might be convinced to try some free games.

And lastly, 3D Realms Site: Master Download Page. They have “freewared” some of the old games from the early ’90s. Like Blake Stone, Duke Nukem 1 and a few other bits and bobs.

Robocarp, Dolphins and Swimware

Posted in Uncategorized on February 1st, 2006 by Bergo

I found some random articles relating to robotic or augmented marine life. All this worked its way back to something I read 15 years ago.

Firstly, over at Wired “A New line of swimware” talks about robocarp. This robotic fish that can swim around and do fish style things. This all sounds like science fiction. So, the movie plot: There’s a mad scientist trying to send payloads of poison, or bombs, or attack people with robotic fish or cyborg dolphins !!

But wait, previously ..

A lot of discussion, both humorous and serious, happened on the slashdot article Armed Dolphins Released Into Gulf of Mexico.

So I’m not sure what the “truth” is but I like the story.

Mind you, a little more hunting unveils Military Marine Mammal stuff (from a .Mil site !)

So in trying to find some coherence in all this .. I remember the William Gibson short story Johnny Mnemonic has a Military modified Dolphin called “Jones”. This bizarre synaptic episode was a memory for me of how science fiction brings out ideas that other people decide to do at some point. The robocarp was just the catalyst to assoiciating the ideas, and follow the trail back to where I’d heard about this kind of stuff.